The Journey to Un’Goro deck in Hearthstone has been used in many eSports competitions but there is one part of the set that has been frustrating to many players. The Rogue quest has been difficult for many in that when a player plays four minions with the same name, a spell will make all of one’s minions at 5/5 for the remainder of a game. This is regardless of whether the minions are duplicates or if they have been bounced back to one’s hand.
This has been concerning to many over how easy it is for people to get through the deck and to be overly dominant. It could give an unfair advantage to a number of players. However, a new change has been introduced to keep the deck from being too easy to play with.
The Rogue quest has been nerfed as a means of keeping this issue under control. A player now needs to play five minions with the same name to get the quest objectives completed.
The 1 mana 5/5 charges and other rewards will still be offered to those who complete the quest. However, it will become harder to get to that final objective and to fully complete the quest.
A New Discovery
An important review from Blizzard found that the win rate on the Rogue quest is around the same as what is found in other quests in the Un’Goro set. However, the fact that it is very easy for anyone to get to the overall goal makes it so a person who uses the Rogue quest might have an unfair advantage in terms of getting forward. This resulted in the decision to make some changes to the set in general.
Aggro strategies had especially been exposed over time within the Rogue set. This especially came as most other opponents could not handle such moves. The Paladin and Warrior could stop the aggro strategy but not all players are able to work with such characters.
Will It Change Competitions?
It is too early at this moment to determine if this nerf on the Rogue deck will change how esports competitions are run in the future. It is clear that with this being a little harder to work with, some players could potentially try and drop their uses of this deck. This comes as those players might have less of a desire to try and compete with it due to how they aren’t getting as much of a perceived bonus off of this as what they often think they can get.
This could also cause some of the more underused decks in the Un’Goro set to be used in the future. These include such appealing and potentially viable decks as the Paladin, Warlock and Hunter quests. Blizzard has not been known to buff any of the different decks or other features that it works with though, thus giving the impression that changes might not be as likely to occur as some might think. Expansions in the future could change things though.